Generate a meshed ellipse made of nbRings rings. The number of points in a ring is function of the number of rings: nbNodes = ringIndex * density, with ringIndex starting from 1 and ending at nbRings.
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Generate a meshed ellipse made of nbRings rings. The number of points in a ring is function of the number of rings: nbNodes = ringIndex * density, with ringIndex starting from 1 and ending at nbRings.