Hierarchy

  • AnglesToNormal

Constructors

Accessors

  • get dipAngle(): number
  • Returns number

  • get dipAzimuth(): number
  • Returns number

  • get normal(): Vector3
  • Returns Vector3

  • get normalX(): number
  • Returns number

  • get normalY(): number
  • Returns number

  • get normalZ(): number
  • Returns number

  • get strikeAngle(): number
  • Returns number

  • get strikeVector(): Vector3
  • Returns Vector3

Methods

  • Parameters

    • dip: number
    • dipazim: number

    Returns void

  • Parameters

    • n: Vector3

    Returns void

  • Parameters

    • n: Vector3

    Returns void

  • Parameters

    • __namedParameters: {
          dipAngle: number;
          dipAzimuth: number;
      }
      • dipAngle: number
      • dipAzimuth: number

    Returns void